ashitanojoe
Engaged Member
- Oct 20, 2019
- 2,024
- 9,668
MrJet I think that the writing in this VN has some significant troubles. You seem to show us the story at the begining as if we the viewers were playing the MC. You even give us the choice to decide his name, so we should approach to the story through the events that MC knows. But, sometimes you tell us events where the MC isn't involved, so we are not longer the MC. That's known as omnipresent narrator instead, basically the viewer knows the story through a God's point of view. You are mixing two different ways to narrate a story, then the inmersion gets lost and it generates confussion and discomfort.
I will use the last two updates as examples:
At the end of the prior update you show us this event:
There's a narrator telling us these crutial actions of Michael, in a time and place where the MC is not present. So, we the players who supposedly are playing the MC knows something important that the MC doesn't know. Do you understand this incoherence? We are not the MC anymore, we are seeing the story from God's prespective.
Still in the next scene you narrate it as if we were the MC:
The word 'you' is used constantly refering to the MC. But, we can't be the MC if we know something that the MC doesn't know.
This causes a very weird experience at the final event of the last update. We as players know that fighting those guys is dangerous and stupid, but as MC we don't know it. So, for example, in my head I was thinking I will not fight these guys, they have a gun, but still the MC do it. You don't even give us the option to skip it, even when we knew about the gun, an information that at the same time we shouldn't have. We are playing the MC, but at the same time we aren't playing him. Beyond the tragic scene, that event was very uncomfortable in the way that was told and it generates
uneasiness in the player. Or should I say viewer?
I will use the last two updates as examples:
At the end of the prior update you show us this event:
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There's a narrator telling us these crutial actions of Michael, in a time and place where the MC is not present. So, we the players who supposedly are playing the MC knows something important that the MC doesn't know. Do you understand this incoherence? We are not the MC anymore, we are seeing the story from God's prespective.
Still in the next scene you narrate it as if we were the MC:
You don't have permission to view the spoiler content.
Log in or register now.
The word 'you' is used constantly refering to the MC. But, we can't be the MC if we know something that the MC doesn't know.
This causes a very weird experience at the final event of the last update. We as players know that fighting those guys is dangerous and stupid, but as MC we don't know it. So, for example, in my head I was thinking I will not fight these guys, they have a gun, but still the MC do it. You don't even give us the option to skip it, even when we knew about the gun, an information that at the same time we shouldn't have. We are playing the MC, but at the same time we aren't playing him. Beyond the tragic scene, that event was very uncomfortable in the way that was told and it generates
uneasiness in the player. Or should I say viewer?